Modelling stuff

Profile over detail

OP?

  • Stumpy
  • Morty?
  • Sniper
  • Riot Tank?
  • Arm Kbots?
  • LLT?
  • Rocko

UP?

Stuff

  • Early metal stalls encourage Compushing too much.
  • Nerf moho somehow maybe?
  • Gator/Flash raider dynamics - speed fixed this? possibly.
  • lower RoF on arty (So it doesnt overkill, might be gravity dependent?)
  • Roy DC
  • Thud hitting range? - yes?
  • d-gun
  • packo explosion
  • storage buildspeeds (nanoshielding)
  • Energy

IDEAS

  • Test if drones are viable as a replacement of t1 core air (Old, probably not).
  • Make gunships flying tanks.
  • Balance air.
  • Make a new ship tech tree.
  • Subs as own tech tree (Probably not).