Timeline


and .

12/03/08: Yesterday

23:12 Ticket #1115 (Poll: Close down PW until revision 2 with non-pesistent upgrades) created by Licho
[…]
23:07 Ticket #1114 (patch: arm stiletto - new model) created by Exit_wound
I've fixed up this model to work with the normal emp bomber (stiletto) and …
09:06 Changeset [3349] by google frog

Terraform mod option fixed. (Changed a 'c' to a 'b')

12/02/08:

23:25 Ticket #1108 (Poll: Make PW links matter more - give extra comm for each extra link) closed by evil4zerggin
Winner: No (68%)
23:25 Ticket #1094 (Poll: Should restore effect buildings) closed by evil4zerggin
Winner: No (57%)
23:25 Ticket #1100 (Poll: Make buildings with a 2x2 footprint not level ground before ...) closed by evil4zerggin
Winner: Yes (60%)
16:53 Ticket #1109 (Rank for awards is silly) reopened by CarRepairer
To append to what I said more clearly, only give awards for positive …
11:10 Ticket #1113 (Boostrush is OP) created by Saktoth
Walking com up and boostrushing llts around enemy com is OP, esp on …
07:53 Changeset [3348] by otherside

Slight Hammer nerf

Less HP Slower Turnrate Slightly less RoF

03:36 Ticket #1112 (Make morph auto rotate structure correctly) created by licho
Depending on orinal unit heading it should set structure rotation …
02:01 Changeset [3347] by jk
  • fixed lua error in lups
01:26 Changeset [3346] by google frog

Units Rezz at buildspeed and drain the same E as when building.

00:03 Changeset [3345] by jk
  • rounded groundflash a bit
  • added overdrive info to mex's tooltip
  • core mex has now an overdrive fx

12/01/08:

23:26 Awards edited by CarRepairer
(diff)
23:25 Awards edited by CarRepairer
(diff)
23:24 Awards edited by CarRepairer
Dev info about awards for anyone curious. (diff)
19:29 Changeset [3344] by licho

PW morphing takes unit owner directly as parameter

17:10 PlanetWarsChangelog edited by licho
(diff)
14:23 SaktothsNotes edited by Saktoth
(diff)
13:31 Changeset [3343] by lurker

* Chickens reenabled The entire reason chicken was made into a modoption is so it could be in stable but still disabled in normal games. And that mod option is even off by default in test mode now, too. Don't remove chickens in stable without a reason.

12:28 Ticket #1095 (Poll: Reduce can HP 6000->4000) closed by Licho
Winner: No (30%)
12:27 Ticket #1097 (Poll: How to balance PlanetWars battles) closed by Licho
Winner: Mod solution (balance game by giving commander less start metal or …
10:58 CommanderModules edited by Saktoth
(diff)
08:59 Changeset [3342] by lurker

* Try a larger radius to spawn in

07:36 PlanetWarsChangelog edited by licho
(diff)
07:26 PlanetWarsChangelog edited by licho
(diff)
06:37 ValidMapsforPW edited by Saktoth
(diff)
06:16 ValidMapsforPW edited by Saktoth
(diff)
05:48 ValidMapsforPW edited by Saktoth
Added some comments hope thats okay (diff)
05:25 Ticket #1109 (Rank for awards is silly) closed by Saktoth
fixed
05:09 PlanetWarsChangelog edited by licho
(diff)
04:51 PlanetWarsChangelog edited by licho
(diff)
04:46 PlanetWarsChangelog edited by licho
(diff)
04:45 Changeset [3341] by saktoth

Yes?

04:24 Changeset [3340] by lurker

* Deceitful table is deceitful.

04:19 Changeset [3339] by saktoth

HOW DID THIS GET HERE I AM NOT GOOD WITH THE LUA

04:14 Changeset [3338] by saktoth
  • New unit list for PW.
03:51 PlanetWarsChangelog edited by licho
(diff)
03:45 Changeset [3337] by lurker

* Can now exclude units * Better separation of code and parameters

03:22 PlanetWarsChangelog edited by licho
(diff)
03:22 PlanetWarsChangelog edited by licho
(diff)
03:22 PlanetWarsChangelog edited by licho
(diff)
03:15 PlanetWarsChangelog edited by licho
(diff)
02:55 PlanetWarsChangelog created by licho
01:03 Changeset [3336] by licho

fix crashing lua (i hope)

11/30/08:

23:40 Changeset [3335] by licho

another shot at PW stuff

23:12 Changeset [3334] by licho

options were not properly decoded

21:49 Changeset [3333] by licho
  • changes to awards and morphing to allow variable hostname
  • hopefully fixed boost crash when 16 people in game
20:26 Changeset [3332] by licho

liche cost increased, speed and hp nerfed can cost increased, hp nerfed

17:09 Changeset [3331] by licho

testing PW change

16:40 Changeset [3330] by licho

STABLE

stable before planetwars testing versions

15:38 Ticket #1111 (Send unit statistics data to planetwars) created by licho
Stuff like total units killed or even damage done/taken by each unit …
15:30 ValidMapsforPW edited by Otherside
(diff)
15:29 ValidMapsforPW created by Otherside
14:14 Changeset [3329] by google frog

Corcom rezsspeed 12 -> 24 Necro rezsspeed 30 -> 12

This means that rezzers always drain 2x BP. Also I thought rezzing with necros was insanely fast and needed a bit of a nerf.

13:36 Ticket #1110 (Poll: Give comm full build list) created by GoogleFrog
[…]
05:38 Ticket #1109 (Rank for awards is silly) created by Google Frog
People shouldn't get rank for capturing a few units or using EMP. These …
04:12 tex2.jpg attached to Models by cremuss
flak boat texture test 2
04:11 tex1.jpg attached to Models by cremuss
flak boat texture test 1
04:10 Ticket #1108 (Poll: Make PW links matter more - give extra comm for each extra link) created by Licho
[…]
03:42 Ticket #1107 (Make a gadget that prevents other units from attacking unit being captured) created by licho
03:38 Ticket #1106 (Morph geo tool tip does not show energy geo makes) created by licho
It should show how much moho geo or purde make..
03:17 Ticket #1105 (The most important things to teach new players) created by Saktoth
1. Assist your lab, rather than spamming buildings. 2. Make offensive …

11/29/08:

23:33 Changeset [3328] by licho

another attempt

22:52 Changeset [3327] by licho

removed pcalls from planetwars unit init to debug it

22:38 Changeset [3326] by licho

reverted boost for extra comms, must fix/test somehow first

22:17 Changeset [3325] by evil4zerggin

Made weapon hit splashes on water a little bigger.

21:21 Changeset [3324] by licho
  • extra commanders given in planetwars to balance teams should start with boost too (untested)
  • boost has external method AddBoost?(id, [boost], [maxBoost])
21:18 Ticket #1104 (Pitbulls don't shoot at air units) created by quantum
21:11 Ticket #1103 (Cant start mod from spring.exe) created by licho
Locks up on loading lua ui.
20:58 Ticket #1102 (Mine bomber does not work) created by licho
19:55 Changeset [3323] by reivanen

Some cleanups.

19:14 Ticket #1101 (Spring.GetTeamLuaAI) created by CarRepairer
[…]
18:18 UnitGuide edited by trac
(diff)
16:52 UnitGuide edited by trac
(diff)
16:40 Changeset [3322] by otherside

STABLE

16:16 Changeset [3321] by carrepairer

Reverting changes to boost in 3240 which broke it, to quickly deploy good stable. Also removing chicken faction.

14:24 Changeset [3320] by google frog

Units Rezz to full HP( decided by poll)

11:02 Changeset [3319] by saktoth
  • Sonars now float, can be hit by surface weapons. Cost and HP increased.
  • Torpedo Boat now turns to fire behind itself.
  • Destroyers slightly slower, worse accel, to help compensate for the extra speed turninplace gives them.
  • Sub torps track. Damage 400 (600), HP 900 (850), so they no longer 2-shot eachother, as well.
  • ATL's are now submerged properly.
  • Arm Corvette has slightly less DPS, more range.
  • Core Corvette is slightly faster.
  • Torp launchers buffed slightly, TL and DCL costs normalized.
10:08 Ticket #889 (Remove Scrap from commander) closed by Saktoth
fixed: Sort of…
10:04 Ticket #914 (Pyro effect "lags" behind unit) closed by Saktoth
fixed: Mostly fixed. Still some lag but it looks okay, probably.
08:20 Ticket #1018 (Thud - to maintain unit diversity) closed by Saktoth
wontfix
08:20 Ticket #1019 (Planes landing, fuel, and loopback.) closed by Saktoth
invalid: Loopback only works on fighters. The only unit that has it is the Nuke …
08:11 Ticket #795 (Satellite enhancement) closed by Saktoth
fixed: Its a drone now, not a satellite. Make a new ticket if you'd still like …
08:06 Ticket #887 (T2 amphs?) closed by Saktoth
fixed: Ill do more work on amphs but i think this tickets served its purpose.
07:37 Changeset [3318] by google frog

* Some terraform fixes. * Dgun is now a separate mod option.

01:31 Ticket #1100 (Poll: Make buildings with a 2x2 footprint not level ground before ...) created by GoogleFrog
[…]
00:17 Ticket #1099 (Land units should chase gunships?) created by Saktoth
If accurate land units (riot, raiders) chased gunships, they would …

11/28/08:

23:56 Flash-Tank(1).jpg attached to ConceptArt by Saktoth
23:55 Deployable-Turret(2).jpg attached to ConceptArt by Saktoth
23:55 Deployable-Turret-2(1).jpg attached to ConceptArt by Saktoth
23:55 Deployable-Turret-3.jpg attached to ConceptArt by Saktoth
23:54 Core Kbot war.jpg attached to ConceptArt by Saktoth
23:53 Core Infantry(1).jpg attached to ConceptArt by Saktoth
23:42 Changeset [3317] by carrepairer

Capture award changed. Cannot be earned unless a player has captured at least 500 in value (until a better solution is thought up) so you can no longer earn it by capturing a Clogger for example. This award is not like others and needs its own formula.

23:14 Ticket #1098 (Planetwars structures) created by licho
Atm. planetwars buildings can only be deployed on home planet. In next …
23:10 Ticket #1097 (Poll: How to balance PlanetWars battles) created by Licho
[…]
22:56 Ticket #1096 (Cot error opening Spring downloader :-() created by anonymous
it just says runtime error - this happened after a complete reinstall of …
20:56 Ticket #1095 (Poll: Reduce can HP 6000->4000) created by Licho
[…]
14:14 WidgetGuide edited by trac
(diff)
14:14 UnitGuide edited by trac
(diff)
13:58 Changeset [3316] by licho

STABLE

13:39 Changeset [3315] by licho

winds and solars for basic eco upgrade

13:24 Changeset [3314] by licho

reverted thunder change from 3112 (probably a mistake commit - its unfinished sinking bombs without ammo)

12:49 Changeset [3313] by saktoth
  • Hopefully improved the appearance of the new water hit fx close up (they had bad transparency). May have hurt the distance impact a bit (Shame, i really liked it...).
  • Rector/Necro no longer has crazy reclaim speed.
10:22 Ticket #1094 (Poll: Should restore effect buildings) created by Saktoth
[…]
10:15 Ticket #702 (Pene shouldnt shoot air) reopened by Saktoth
Still shoots air, not fixed.
06:14 Ticket #1089 (Jumping does not work in test) closed by Google Frog
fixed
05:53 Changeset [3312] by google frog

*Jumpjets Fixed. *Restore speed on all cons halved. This makes it's BP/Volume cost very similar to terraform. *Nanos given restore speed, they didn't have it earlier.

05:50 Ticket #791 (Faraday is OP) closed by KingRaptor
fixed
05:47 Ticket #712 (Fighters on patrol attack spy sat but wont shoot r2575) closed by KingRaptor
fixed: No longer a problem?
05:45 Ticket #954 (Vamp is now OP) closed by KingRaptor
fixed
05:44 Ticket #1029 (CAT mutator?) closed by KingRaptor
fixed
05:43 Ticket #943 (Crabe shot explosion invisible) closed by KingRaptor
duplicate: Covered in more detail in #1050
05:41 Ticket #702 (Pene shouldnt shoot air) closed by KingRaptor
fixed
05:36 Changeset [3311] by lurker

* Unmixed one ( with { * This demented thing doesn't accept tabs.

05:08 Changeset [3310] by lurker

* New CAEdit script to create the upgrade list for planetwars.

05:05 Ticket #1087 (Poll: Revert recent jumpers change - let AA hit them) closed by det
Winner: No (52%)
04:27 Ticket #1090 (Fire makes all units cloakers) closed by Google Frog
fixed
04:25 Changeset [3309] by google frog

Fixed fire cloaking bug.

04:00 Changeset [3308] by lurker

* TODO: make all unit files use [unitDef.unitname] at the end so this can't happen

00:28 Ticket #1093 (Area attack bombers are broken) created by licho
They land often before dropping bombss. Happens usually with alt+click

11/27/08:

23:48 Ticket #1092 (Undeployed upgrades appear to be broken again) created by licho
If i have 10 undeplayed DT only one is spawned each game in the form of …
22:35 Ticket #1091 (Planes can fire while crashing) created by Saktoth
The script should probably cut the weapons off.
22:21 Changeset [3307] by carrepairer

Changes to awards->PlanetWars transmission.

18:38 Changeset [3306] by carrepairer
  • Fixed armordefs for chickens and burrowers.
  • Moved reivanen's commander into commander types instead of its own checkbox like some sort of royalty.
  • Added functionality for awards to send award info to PlanetWars server (needs testing).
18:07 Ticket #1090 (Fire makes all units cloakers) created by licho
Even those who cannot cloak
18:07 Ticket #1089 (Jumping does not work in test) created by licho
17:53 Ticket #1088 (Don't make any new mod options) created by anonymous
Until springie/tasclient/whatever is fixed. It doesn't recognize the …
17:49 Changeset [3305] by carrepairer
  • Chicken off by default.
  • Added back arm starter (needed for constart).
11:00 GraphicalDesignDocument edited by Saktoth
(diff)
04:00 Changeset [3304] by licho

another attempt to fix morphing crash on line 955

11/26/08:

22:55 Ticket #850 (chicken desync) closed by CarRepairer
fixed: I am assuming this was due to the pathing desync bug.
22:32 Ticket #328 (Spring scaling/distorting buildpics) closed by CarRepairer
worksforme: We live in a different world now.
05:22 Ticket #1085 (Poll: Open #cadev with a private key, only available to voters (even 0 ...) closed by Licho
Winner: No (53%)
03:48 Ticket #1087 (Poll: Revert recent jumpers change - let AA hit them) created by Licho
[…]
03:06 Changeset [3303] by licho

fixed morphing gadget crash line 955

03:02 Ticket #1084 (Standardize LoS) closed by Saktoth
invalid: As Licho said, LoS is already standardized to range. This is why the …
02:57 Ticket #1086 (super swarm) closed by det
invalid
02:47 Changeset [3302] by saktoth
  • AA no longer hits jumpers (It doesnt do much anyway, and triggers packos to popup, mercury to waste its shots etc).
  • Samson tweak
  • Sub torp tweak (slightly faster again).
02:42 Ticket #1086 (super swarm) created by anonymous
You need to post a description.
01:08 Ticket #1083 (Poll: Should units be Rezzed to full HP) closed by Licho
Winner: Yes (52%)

11/25/08:

20:44 Ticket #1085 (Poll: Open #cadev with a private key, only available to voters (even 0 ...) created by det
[…]
20:11 Ticket #1084 (Standardize LoS) created by CarRepairer
There was this crazy rumor that Jethro makes a good scout because it has …
19:58 Ticket #785 (Comm Jr. Suggestions) closed by CarRepairer
wontfix: There's now another alternate comm on which to try out these suggestions …
13:57 Changeset [3301] by lurker

* Speed starts locked to 1 * Highest max units set to 3000 to be less misleading (TASClient tends to ignore this setting)

10:46 Ticket #1083 (Poll: Should units be Rezzed to full HP) created by GoogleFrog
[…]
10:31 Changeset [3300] by lurker

* It made shoes for orphans. Nice job breaking it, hero.

09:43 CustomKeys edited by Google Frog
(diff)
07:25 Changeset [3299] by google frog

Levelterra, rampup and rampdown costs 100x less M. Speed-ups and improvements to restore detection.

06:23 UnitsOfMeasurement edited by evil4zerggin
(diff)
06:16 Ticket #1082 (Small Terraforming bug.) created by Google Frog
Sometimes the top left and bottom right of a terraformed area have the …
06:08 Changeset [3298] by google frog

Removed the little flat bit at the top of ramps.

06:02 UnitsOfMeasurement edited by lurker
(diff)
04:54 Changeset [3297] by licho

fixed PW related morphing crash

02:52 Changeset [3296] by lurker

* Don't require a structures table.

02:46 Changeset [3295] by lurker

* More attempts to place units, and does it in an increasing radius.

02:28 Ticket #1081 (Amphibs) created by Google Frog
The current AT apmhibs aren't really working well. I'd suggest trying the …
02:22 Ticket #948 (Terraform not synced with the pathfinding map) closed by Google Frog
fixed: Fixed by adjusting the heightmap by 0 around the terraformed area with a …
02:20 Changeset [3294] by licho

changed planetwars talk to SendCommands?("w PlanetWars

01:56 Changeset [3293] by google frog

Fixed all known Terraform bugs.

Ramp Terraform is now an actual slope(not stairs) and speed changes due to slopes work properly.

01:43 Changeset [3292] by licho

added math.floor to planetwars structure coordinates

00:36 Changeset [3291] by licho
  • added support for planetwars deploy pods
  • fixed estall disable
  • fixed carrier drones

11/24/08:

20:50 Ticket #1080 (Shield Devie trouble) created by anonymous
Im playing fun in CA. After some time i want prepare for lobbers and try …
20:39 Ticket #922 (Nuke sub was hit dead on by torpedo bomber and takes no damage) closed by evil4zerggin
fixed: It was that collision volume issue. Should be fixed by the impactOnly …
20:39 Ticket #984 (Problem with hitboxes?) closed by evil4zerggin
fixed
20:35 Ticket #993 (Impactonly breaks default explosions) closed by evil4zerggin
fixed: Fixed now AFAIK.
19:46 AdLines edited by CarRepairer
(diff)
17:48 Ticket #1059 (Core solar corpse is passable) closed by evil4zerggin
fixed: Fixed.
17:47 Changeset [3290] by evil4zerggin

Core solar corpse is no longer passable.

Dev notes:

  • Footprint increased to 5x5 to match alive unit, Arm solar.
  • Model's height apparently needs to be non-zero.
12:09 Ticket #1074 (Poll: Should there be a few top tier devs with three votes each) closed by Licho
Winner: Yes (52%)
12:09 Ticket #1076 (Poll: Connect Variant Commanders To Default End-Settings) closed by Licho
Winner: No (57%)
12:09 Ticket #1077 (Poll: Should We Organize Regular Tournaments) closed by Licho
Winner: Yes (69%)
12:09 Ticket #1078 (Poll: Can we not modify polls in progress to include options that were ...) closed by Licho
Winner: Disagree (57%)
12:09 Ticket #1079 (Poll: Give Quantum 3 votes) closed by Licho
Winner: Yes (57%)
11:49 Changeset [3289] by google frog

Buildings are now unrestoreable.

04:21 Changeset [3288] by jk
  • fixed lups widget
  • fixed corkrog's weapon cob
04:16 Changeset [3287] by google frog

Jump fixed. Dgun Jr has cloak. Dgun Jr speed back to normal comm speed.

03:05 Ticket #796 (Stockpile-less anti?) closed by Google Frog
fixed
02:59 Ticket #819 (Exploiters) closed by Google Frog
wontfix
02:58 Ticket #885 (Terraforming Improvment) closed by Google Frog
fixed
01:38 Changeset [3286] by google frog

Mex Overdrive fixed. Someone forgot to remove floating mexes from the code when floating mexes were removed.

00:36 Ticket #754 (Fix terraforming exploits) closed by licho
fixed: 1) is fixed
00:25 Changeset [3285] by google frog

Now buildings don't get moved by Terraform.

00:15 Ticket #1079 (Poll: Give Quantum 3 votes) created by Licho
[…]

11/23/08:

23:25 GameOptions edited by CarRepairer
(diff)
22:52 Ticket #1078 (Poll: Can we not modify polls in progress to include options that were ...) created by Neddie
[…]
22:14 Ticket #1077 (Poll: Should We Organize Regular Tournaments) created by Neddie
[…]
22:08 Ticket #1076 (Poll: Connect Variant Commanders To Default End-Settings) created by Neddie
[…]
21:42 CommanderSillyTree edited by neddiedrow
(diff)
21:39 Ticket #1072 (Poll: Should Building) closed by GoogleFrog
Winner: No (55%)
20:38 Changeset [3284] by evil4zerggin

Various sea weapon hit gfx changes.

19:35 Ticket #1075 (idea for fleshing out chicken eco) created by luckywaldo7
I know chicken faction is not really intended to be played yet, but I have …
19:03 CommanderSillyTree edited by CarRepairer
(diff)
14:15 Ticket #1074 (Poll: Should there be a few top tier devs with three votes each) created by Licho
[…]
12:30 Changeset [3283] by kingraptor

Pyro pilot flame turns off when cloaked. Set license properties for some textures.

12:12 Ticket #1072 (Poll: Should Building) closed by GoogleFrog
Winner: No (55%)
12:11 Changeset [3282] by google frog

Added ramp terraform up and ramp terraform down.

11:31 Ticket #1073 (Downloader keeps downloading modlist) created by ca@…
Copy of the log: 23-11-2008 12:26:08: downloading modlist 23-11-2008 …
09:51 Ticket #1067 (Poll: Give the default com an E-store blast) closed by evil4zerggin
Winner: Yes (71%)
09:05 Changeset [3281] by quantum

Removed a few unused units.

09:04 Changeset [3280] by lurker

* Chickens being enabled is now tied to a mod option. When disabled, they act like random. Remember to turn off the mod option by default for stable.

08:48 Ticket #1060 (Poll: Stop Licho from releasing next STABLE in few hours) closed by lurker
Winner: No (50%)
07:47 Changeset [3279] by lurker

* Fix!!!

07:40 Changeset [3278] by lurker

* Fix.

07:25 Changeset [3277] by lurker

* Fixy fix fix.

06:37 Changeset [3276] by lurker

* Updates, all gloriously untested

05:38 Ticket #1064 (Poll: Stop naming units after people) closed by GoogleFrog
Winner: No (57%)
05:38 Ticket #1066 (Poll: Revert counter intrusion removal) closed by GoogleFrog
Winner: No (57%)
05:37 Ticket #1072 (Poll: Should Building) created by GoogleFrog
[…]
05:05 Changeset [3275] by evil4zerggin

New torpedo/depthcharge hit gfx.

02:48 Changeset [3274] by google frog

Oops

02:24 Changeset [3273] by google frog

Removed Sub-> Adv. Sub morph.

11/22/08:

22:56 Ticket #1071 (Possible way to implement random start) created by licho
StartPos? type 4 exists in spring - in this mode, lobby itself sets …
22:54 Ticket #1070 (Help request: deployment pod for planetwars) created by licho
In planetwars, you can purchase units and structures as upgrades. If …
19:45 Ticket #1062 (Poll: Should fat units (like can) be able to jump) reopened by marmoth
16:10 Changeset [3272] by very_bad_soldier

LuaAdmin? Update notifier added

14:48 Ticket #1069 (Poll: Should all units have the same self-d explosion as death explosion) closed by Licho
Winner: yes (55%)
14:31 Changeset [3271] by licho

roach mine has same death and selfd as well

14:19 Changeset [3270] by licho

reverted revert of vanguard, it was NOT revert of saktoths change, just addition! It does not have AOE 256 and Saktoth himself told me he is not against further HP nerf.

08:35 Changeset [3269] by lurker

* EngineOptions?.lua added, with a fixed typo from base content and default 1000E, 1000M, 1500 units. Note that any game above 3v3 will hit engine limits with unit count.

08:27 Changeset [3268] by lurker

* Vanguard reverted as there was already a vote *specifically against* trading AoE nerf for HP nerf. * Tick mine fixed. * Roach given an intermediate weapon instead of a flat buff.

08:18 Ticket #1062 (Poll: Should fat units (like can) be able to jump) closed by GoogleFrog
Winner: Yes (55%)
08:13 Ticket #1068 (Poll: Should all units have the same self-d explosion as death explosion) closed by Saktoth
Winner: (0%)
08:13 Ticket #1069 (Poll: Should all units have the same self-d explosion as death explosion) created by Saktoth
[…]
08:13 Ticket #1068 (Poll: Should all units have the same self-d explosion as death explosion) created by Saktoth
[…]
07:10 Ticket #1058 (Poll: Don) closed by GoogleFrog
Winner: Agree (55%)
07:04 Ticket #1067 (Poll: Give the default com an E-store blast) created by lurker
[…]
06:56 Ticket #1066 (Poll: Revert counter intrusion removal) created by GoogleFrog
[…]
06:55 Ticket #1042 (Rector and Necro don't leave corpse or debri.) closed by Google Frog
fixed
06:55 Changeset [3267] by google frog

Rector and Necro given a corpse and wreck.

Counter Intrusion Device removed. *It's not working properly *If it did work properly it would be boring

06:14 Changeset [3266] by kingraptor

Tweaked Core T2 shield - it recharges slower but more efficiently, and thus won't flatline your E instantly. Submarines are now fireproof. Pyro pilot flame no longer displays while underwater.

05:42 Changeset [3265] by google frog

Units are unable to cloak when on fire.

05:03 Changeset [3264] by lurker

* The real Com Jr. back to having no weapon. * Forgot to remove cloaking on dgun Jr.

04:51 Changeset [3263] by lurker

* Fine, a fifth commander option added. Had thought we could stay with 'only' 4.

04:51 Ticket #1065 (Poll: Which comm explosion do you want) closed by GoogleFrog
Winner: This poll makes no sense, what commander? Tourney, jr? (11%)
04:45 Ticket #1065 (Poll: Which comm explosion do you want) created by GoogleFrog
[…]
04:37 Ticket #1063 (Poll: Revert Jr commander back to tourney) closed by Licho
Winner: Yes (10%)
04:37 Changeset [3262] by licho

reverting changes to tourney comm, it should stay the way it is, i never voted to change tourney commander. Keeping torney as default, its meaningless now anyway since springies need new modfiles to apply default changes..

03:56 Ticket #1063 (Poll: Revert Jr commander back to tourney) reopened by lurker
03:56 Ticket #1063 (Poll: Revert Jr commander back to tourney) closed by lurker
Winner: Yes (10%)
03:54 Changeset [3261] by lurker

* Default was supposed to be like Jr. but with a dgun.

03:39 Ticket #1064 (Poll: Stop naming units after people) created by quantum
[…]
03:01 Ticket #1063 (Poll: Revert Jr commander back to tourney) created by Licho
[…]
02:55 Ticket #1052 (Poll: Remove Dgun) closed by Licho
Winner: Yes only when upgrades are in (62%)
02:38 Changeset [3260] by licho
  • reverted janus turret speed nerf, probably not needed
  • commander Jr is now default (decided by poll, i hate this)
02:33 Ticket #1062 (Poll: Should fat units (like can) be able to jump) created by Marmoth
[…]
02:28 Changeset [3259] by licho

janus fires 360 again but turret turn speed and unit turn speed reduced (turret by 1/3 unit by 23%

01:51 Ticket #1056 (Poll: Make units decloak when on fire) closed by Licho
Winner: Yes (80%)
01:51 Ticket #1057 (Poll: Revert Zeus nerf) closed by Licho
Winner: No (66%)
01:51 Ticket #1061 (Should fat units be able to jump?) created by Marmoth
[[Poll(Should fat units be able to jump?; Yes; No; There could be …
01:49 Changeset [3258] by very_bad_soldier

WidgetAdmin? 0.43 ================ +Widgets description does get urlEncoded correctly now +MessageBox? when image upload ready +Refresh after uploading images

00:52 Ticket #1060 (Poll: Stop Licho from releasing next STABLE in few hours) created by Licho
[…]
00:44 Changeset [3257] by licho

added autofirstbuildfacing widget (auto orients default structure direction to face enemies)

00:36 Changeset [3256] by licho

- janus can now shoot only in 120 degrees forward arc - pyro explosion AoE and damage reduced slightly - vanguard AoE increased slightly (128-160), HP reduced (5500->4500) - skuttle, blastwing and tick explosions are now same for self destruct and death - razor's kiss and packo cost increased 200->270 - core t1 shields energy drain reduced 40->30e/s - roach and tick mines kamikaze distance halved - fixed ddm description

11/21/08:

23:44 Ticket #1054 (Poll: Make factories start with repeat turned on) closed by lurker
Winner: Disabled (60%)
22:31 Ticket #1059 (Core solar corpse is passable) created by licho
Tanks can drive over it without crushing.
20:48 Ticket #1058 (Poll: Don) created by lurker
[…]
18:31 Ticket #1053 (Poll: Make cloaked units not turn visible when hit) closed by Licho
Winner: Yes (55%)
15:35 Ticket #1054 (Poll: Make factories start with repeat turned on) reopened by Licho
14:04 Ticket #1046 (Poll: Should mines chain explode) reopened by Saktoth
11:50 Ticket #1057 (Poll: Revert Zeus nerf) created by Universel
[…]
11:49 Ticket #1056 (Poll: Make units decloak when on fire) created by Saktoth
[…]
04:15 Ticket #1055 (Chicken games "win" instantly) created by licho
If one team is human and other chicken.
03:41 Ticket #1054 (Poll: Make factories start with repeat turned on) closed by lurker
Winner: Disabled (30%)
01:36 Ticket #1054 (Poll: Make factories start with repeat turned on) created by lurker
[…]
01:00 Ticket #1053 (Poll: Make cloaked units not turn visible when hit) created by GoogleFrog
[…]

11/20/08:

13:41 Changeset [3255] by kingraptor

Graphical changes

  • Implemented Cremuss's missile pack, used on various units.
  • Icon for mahlazer.
  • More armhawk2 fixes.
13:30 Ticket #1048 (Poll: Nubtron on by default) closed by Licho
Winner: A few quick tweaks and YES. (71%)
13:29 Ticket #1046 (Poll: Should mines chain explode) closed by Licho
Winner: Few/no mine types (40%)
02:10 schramson.JPG attached to Models by Saktoth
02:10 Models edited by Saktoth
(diff)
02:06 Changeset [3254] by lurker

* Sharing to enemies is now blocked based on the 'Fixed Alliances' setting.

01:29 Ticket #1052 (Poll: Remove Dgun) created by GoogleFrog
[…]
01:22 Ticket #1051 (Poll: Do you like Dgun) closed by Licho
Winner: No (10%)
01:01 Ticket #1051 (Poll: Do you like Dgun) created by GoogleFrog
[…]

11/19/08:

22:57 Ticket #1050 (When weapon hits ground there is a nice effect, when it hits unit there is ...) created by licho
This happens to lots of different weapons. How to fix it?
21:03 Ticket #1049 (Tactics and deployment mod options missing) created by licho
Its not in modoptions, where is it?
19:14 Ticket #1048 (Poll: Nubtron on by default) created by CarRepairer
[…]
15:56 Ticket #1047 (Cockatrice shares movementclass with Krogoth/Orcone) created by KingRaptor
Among other things, this allows it to crush fort walls. Seriously, is …
11:58 Ticket #1046 (Poll: Should mines chain explode) created by KingRaptor
[…]
09:25 Changeset [3253] by google frog

Blastwing and Krow drift fixed.

09:20 Ticket #1044 (Poll: Revert faraday (emp turret) nerf) closed by GoogleFrog
Winner: No (50%)
09:18 Ticket #1039 (Poll: Replace/reduce new Vanguards AOE nerf with HP nerf) closed by GoogleFrog
Winner: No (60%)
09:16 Ticket #1039 (Poll: Replace/reduce new Vanguards AOE nerf with HP nerf) closed by Saktoth
Winner: No (60%)
06:57 Changeset [3252] by evil4zerggin

New hit gfx for plasma-armed ships.

04:02 Changeset [3251] by google frog

Fixed Roach Mine movement blocking again.

00:42 Changeset [3250] by licho

samson switched to pulsed laser

11/18/08:

22:56 Changeset [3249] by licho

vamp missile flighttime reduced from 7 to 3.5 seconds

22:43 Awards edited by CarRepairer
(diff)
22:00 Changeset [3248] by licho

air constructors no longer circle-strafe around stuff they build

20:49 Ticket #1045 (Commander Jr does not have under attack warning) created by licho
Check voices and noises widgets.
14:43 Changeset [3247] by licho

trac discussion link is displayed in details of closed poll but not in embedded poll

14:13 Ticket #1044 (Poll: Revert faraday (emp turret) nerf) created by Licho
[…]
12:17